Oncall Piano Sensei: Portable AR Piano Training System |
A portable AR piano training system that helps the user to learn piano with affordable cost and no space limitations |
Pei-Ying Chiang, Chung-Hsuan Sun |
TAMGeF: Touch-midAir-Motion Framework for Spatial Input |
Towards an input gesture framework for modern input devices. Experience our poster and videos that describe the long term vision of our project, which will be available to entire community. |
Francisco Ortega, Armando Barreto, Naphtali Rishe |
Modeling Mid-air Gestures With Spherical Coordinates |
Calibrating interaction space in spherical coordinates with the Myo results in a better pointing device than an uncalibrated interaction |
Darren Guinness, Andrew Seung, Ashley Dover, G Michael Poor, Alvin Jude |
Exocentric Rendering of "Reality Distortion"ť User Interface to Illustrate Egocentric Reprojection |
To explain an egocentric "reality distortion field" mixed virtuality projection featuring "spin-around" virtual camera perspectives around ambidexterous avatars and phase-perturbed affordances, a complementary exocentric interpolating projection is introduced |
Michael Cohen, Tomohiro Oyama |
Transition Times for Manipulation Tasks in Hybrid Interfaces |
A demonstration of the transition time costs of a three-device hybrid setup using the Leap Motion with a mouse and keyboard |
Per Bjerre, Allan Christensen, Andreas Pedersen, Simon Pedersen, Wolfgang Stuerzlinger |
Controller-less Interaction Methods for Google Cardboard |
Google Cardboard is a cheap device and already has many apps supporting it. We investigate controller-less interaction which can make cardboard a truly portable and inexpensive virtual reality experience. |
Soojeong Yoo, Callum Parker |
Making Static Figures Posable: An Interactive Figure Transformation System For Naive Users |
A method to create articulated 3D figurines using 3D scanning and printing. |
Shao-Chi Lee, Pei-Ying Chiang |
Spatial Audio Feedback for Hand Gestures in Games |
We investigate different audio feedback designs for hand gestures for encouraging immersion. Replacing explicit audio instructions with responsive diegetic audio feedback leads to measurably higher immersion |
Wenjie Wu, Stefan Rank |
Gesture - based Sound Localization and Manipulation |
Not only listen to your songs but interact with them and make each instrument move! Experience your favorite music in a new way, all with just a flick of your hand |
Shashank Ranjan, Kyla McMullen |
Effects of Bezel Size in Large Tiled Display Gaming |
We present a poster studying the effects of monitor border (bezel) size on game playing on large tiled displays |
Geneva Smith, Robert J. Teather, Jordan Lass, Jacques Carette |
Differences in Perspective and Software Scaling |
We present a study looking at scaling of content due to viewing distance vs. artificial (software) scaling |
Graeme Browning, Robert J. Teather, Jacques Carette |