| Home | Program | Call for Papers | Organizers | Contact | REMINDER TO AUTHORS: Presentations should be 15-20 minutes including
time for questions. Date: Saturday March 29 Time: 2:00-5:15pm LOCATION: Meridian Ballroom I-IV,
Think 1 ABOUT There is a
growing interest in interaction research of volumes for immersive virtual
environments and immersive visualizations. Traditional interaction
modalities may not be sufficient to select and manipulate multiple
objects or data points or have the potential to interfere with users’ sense
of immersion or workflow. Additionally, there is a strong interest in scaling
interfaces from the desktop display to higher immersive display systems.
As a result, cost, availability, and familiarity all play a role in designing
interaction. Solutions tend to be focused on separately in these communities, however this will serve as a common forum to
openly discuss these issues and ideas for solutions. The IEEE VR 2014
Workshop on Immersive Volumetric Interaction is intended to bring
together researchers, developers, and users from multiple communities in
Virtual Environments, 3D User Interfaces, and Immersive Visualizations
to discuss issues and share ideas that relate to the process, interaction
modalities, hardware, software, interface constraints, and users’ goals and
workflow as they relate to the problem of interacting with volumetric
data in immersive visualizations and/or multiple objects defined as a
volume in virtual environments. This half-day
workshop will provide a forum for presentations and energized
discussions to initial new and exciting developments in this area
as well as connections for collaborations among multiple research
disciplines. The program will consist of planned presentations of
accepted papers and focused lively discussions. Possible issues for
discussion, but not limited to, are natural user interfaces, interaction
modalities, selection, manipulation, quality of immersion, physical and
cognitive fatigue, low-cost immersive systems (input and output), user goals
and workflow, and analysis tools. |